cvvef.blogg.se

Yakuza 4
Yakuza 4







yakuza 4

Use weapons and throws liberally to keep guards at bay, as every hit you take is valuable.

yakuza 4

Take out the guards in the hallway and pick up the Tauriner from the corner. Don't forget about the wormwood you found, as it's a weak healing item. This is the most reliable way to knock health off of Saito, and this is only the first time you have to fight him. Again, as you level, pour souls into Body techniques until you can get Goriki Grab, which lets you toss people around. In this fight, he spends most of his time blocking, so you have to whittle him down gradually. Once the jailbreak begins, take out the small fry first before you deal with Saito. Take it to Hamazaki, then hide the hook under the manhole in the northeast corner of the yard. Kamiyama can now give you the Grappling Hook. Pick it up, go back to the yard, and bust Kawana's face to receive the Hoe. There's a lighter at the end of the alley. To get Kawana a light, talk to the guard over by the fence and ask to be let through the gate. Kawana wants a cigarette in exchange for the hoe, so go bum one off the guy standing by the basketball hoop. You need to speak to the guy on the left, Morinaga, as his buddy Kawana's sort of antisocial. Take that to Kamiyama, then speak to the two farm workers over by Hamazaki. Kataoka, one of the guys over by the exercise equipment, has the Chain you need, but you must take him out in under a minute to get it. Collect three pieces of Wormwood from the prison yard-under the chalkboard, in the northwest corner of the yard, and over by the basketball hoop-then talk to Kamiyama by the pay phone. Your first job, once you're done with your brutal beating, is securing the tools for a jailbreak. There's a specific rhythm to his charge attacks that's initially difficult to grasp. Use the opening tutorial fight to get a feel for Saejima's style. Chapter 1: Flight for the TruthĪfter a lengthy flashback, we catch up to Saejima in prison. This is one of the easiest ways to survive the tough boss fights in Chapters 1 and 2, and Saejima enjoys a lengthy invulnerability window as long as he's got a guy suspended over his head.

yakuza 4

One of Saejima's most reliable sources of damage, which he desperately needs, is being able to pick up and body-slam an opponent. In the early game, pour Souls into Body abilities as fast as you can until you can pick up Goriki Grab and Enhance Escapes. He can also pick up objects that the other characters can't even budge, such as motorcycles, and use them as weapons. His combos suck, he's relatively slow, and he tends to absorb a lot of stray hits, but Saejima compensates by having extremely damaging throws. Judging by his abilities, Saejima is a cleverly disguised silverback gorilla.









Yakuza 4